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Post by raf56bowman on Mar 22, 2021 13:46:52 GMT
Yes, that was helpful and informative. I was also looking for clarification on your comment which seems to insinuate that this bug (50% rule, target hardening) was intentionally added by the Dynamix team to "punish" people for re-lifing without returning to base - is that the case? Or is it an erroneous bug, not caught and fixed before game release (like others)?
Again, hat's off to you and others for hours of testing to determine what was going on and why.
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Post by Swampfox on Mar 22, 2021 14:27:24 GMT
Apologies. I misunderstood your focus. Yes, the Dynamix team sought to add some "security" to gameplay, but did not know of the glitch it created...or, most likely due to the fact that Vivendi had pulled the plug on Dynamix by way of Sierra, and Dynamix was effectively fired with much unfinished fixing.
When I upgraded the code for Singleplayer I was able to calculate the cost looking back to 1998-99 of fixing all the known glitches, with UBER being the most notable. Because of UBER, Sierra receive massive numbers of requests for refunds. It would have taken two programmers of two areas of expertise at most about a month to fix the glaring issues...and porting to OpenGL as I did for Singleplayer would have cost maybe one month...or two weeks..once Glide was killed by NVIDIA. I posted NVIDIA management's answer to my query about continuing with some type of a card for RedBaron3D.."You can post that Voodoo (Glide card) production has ended and no options will be available" (approximate language).
My Singleplayer runs beautifully on OpenGL (without Glide). And the AI is much smarter...although wingmen are not smarter...they could have easily added shortcuts for the pilot to instruct wingmen to do many things, if the programmers had continued employment...AND from that, Vivendi/Sierra/Dynamix could have continued selling units instead of having to pay refunds to disgruntled buyers...Then, RedBaron3D could have gone on to be Rise of Flight in graphics and flight/damage modeling...everything... before ROF...it took them many years more to get ROF launched and RB could have blown them away But noooooooooooooooo...and guess what..Vivendi did't get to sell NBC VU Games after all! NBC Universal bought everything else Vivendi.....lol....All the loss of RedBaron3D potential....for nothing! Oh well....
Sorry for the rant, and thanks for the question, Bowman. I love this game, warts and all.
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